

When a Book is complete, it is identified as Red (Clean) or Black (Dirty). The melds should not consist of all Wild Cards. Example: 5 Nines and two Wild Cards ('Black' Book). 'Dirty' or wild meld - A minimum of four cards of the same rank, and at least one wild card. 'Clean' or natural meld - Seven real cards of the same rank ('Red' Book). Deuces and Jokers can be used in melds along with at least four natural cards, but not the red and black Threes. It then becomes a 'Closed Pile' or 'Book'. After a Meld of three or more cards starts, more cards can be added to it until there are seven cards in the pile. A Meld belongs to the team, and not any individual player. It cannot have less than three cards or more than seven cards. A Meld is a set of 3 - 7 cards of the same rank, that are placed face-up. The objective is to get rid of all the cards from your 'Hand', and then 'Foot' by melding them. If it turns out to be a red Three, a Deuce, or a Joker, then this card goes back into the pile, and another card is drawn for the top. The topmost card of the Stock pile is turned face-up as a discard pile. The remainder of the cards are to be kept in the center of the table and are called the 'Stock'. Now, each player has two sets of cards, one set that he has seen, and another set that is kept face-down. This second set of dealt cards is called the 'Foot', which is played when the ‘Hand’ has been used up, and is kept face-down. The 'Hand' can be picked up and examined by each player.Įach player is then dealt a second set of 11 cards. This first set of 11 cards is called a 'Hand'. Round 4, cards points must total at least 150 to start play The Deal Round 3, cards points must total at least 120 to start play
Round 2, cards points must total at least 90 to start play Round 1, cards points must total at least 50 to start play However, you cannot count any of the other six cards you are pick up towards the minimum. If you are picking up the pile, you can meld additional cards from you hand along with the top discard and the two that match to help you make up the minimum count, including wild cards. You can put down several melds at once to achieve this. You must put down cards whose individual face values add up to at least the minimum requirement before your team is “in the game”. Each round has a minimum meld requirement that increases with each round.

Card Values/ScoringĪ game consists of four rounds. Object of the Gameīe the first to get rid of all your cards, 'hand' first, and then 'foot'. Hand and Foot uses five to six decks of cards with Jokers.
